Ian Fenton Creative Direction | VFX Supervision ifenton@telus.net | 778.858.2262

2017 Reel


Summary:


Creative Director, VFX Supervisor, and Artist with a demonstrated record of translating creative goals into compelling visual content. 17 years of experience in VFX, CG, Game Engine, Animation, Live-Action, Agency and Motion Design Studio productions.


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Development of new business, studio direction, art direction, creative leadership, technical problem solving, production management, and client relationship building.

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A strong ability to manage, organize and collaborate with studio and client teams both large and small including client creative leads, executive producers, producers, directors, directors of photography, editors, art directors and artists in a deadline driven production environment.

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Proven ability to effectively translate client marketing, visual and narrative goals into project creative.

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Ability to supervise multiple projects from concept to completion utilizing in-house artists, freelance artists and external vendors.

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Creative brainstorming, creating treatments for new business development, pitch building and presentation.

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Excellent written/verbal/presentation and collaborative communication skills.

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Strong knowledge of visual art direction, cinematography, narrative development and technical execution.

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Experienced in production planning, script and project breakdowns, scheduling, target setting, and supervising creation of production bids, on-going budgets, and staffing requirements.

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Team building, mentoring, training, recruitment and performance evaluation.

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Experienced CG, compositing and motion design artist, lead and supervisor in film and television VFX, game engine and CG productions.

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Software: Adobe Creative Suite, Nuke, MotionBuilder, Maya, 3DS Max, Cinema4D, Unreal and Unity. Production and tracking: Excel, Word and Shotgun.


Production Skills:

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Supervision and Art Direction for VFX, CG, Game Engine and Motion Design

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New Business Pitching and Treatment Development

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Producing, Client Services and Production Management

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Narrative and Editorial Supervision

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Script, Storyboard, Design and Concept Art Development

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Layout/Pre-Viz Direction

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Performance Capture Casting, Planning, Direction

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Key-frame and Performance Capture Animation clean-up Direction

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Modeling and Surfacing Supervision

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Lighting and Shading Supervision

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Compositing, FX, and Post-Production Supervision

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Game Engine Production Planning and Execution

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Motion Design/HUD/UI Design for CG and VFX

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Audio and Sound FX Direction



Credits (Links):


2017 "Injustice 2" In-Engine Game Cinematics (NetherRealm/WB Interactive) - Creative Director
2016 "Battleborn" Story Trailer (Gearbox/2K Games) - Creative Director/Compositor
2015 "Civilization BE" Rising Tide Trailer/Cinematic (Firaxis/2K Games) - Creative Director/Director
2015 "XCOM 2" In-Engine Launch Trailer (Firaxis/2K Games) - Creative Director/Director
2015 "XCOM 2" In-Engine Cinematics (Firaxis/2K Games) - Creative Director/Compositor
2015 "Praxis 17" CG Look Development (Waterproof Studios) - Creative Director/Designer
2015 "Shadow of the Beast" Cinematics (Heavy Spectrum/Sony) - Creative Director
2015 "Mortal Kombat X" CG Cinematic (NetherRealm/WB Interactive) - Creative Director
2015 "Mortal Kombat X" Game Cinematics (NetherRealm/WB Interactive) - Creative Director
2014 "Civilization BE" The Chosen Trailer/Cinematic (Firaxis/2K Games) - Creative Director
2014 "Extraterrestrial" Film VFX (Pink Buffalo) - VFX Supervisor
2013 "Shadow of the Beast" CG Launch Trailer (Heavy Spectrum/Sony) - Creative Director
2013 "Severe Red" CG Short (Waterproof Studios) - Director/Creative Director
2012 "Crysis 3" CG Intro Cinematic (Crytek/EA) - Director
2012 "Little Big Planet Karting" CG Cinematics (United Front Games/Square Enix) - Director
2012 "Sleeping Dogs" In-Engine Cinematics (United Front Games/Square Enix) - Associate Creative Director
2012 "Sleeping Dogs" Story Trailer (United Front Games/Square Enix) - Director
2012 "Sleeping Dogs" Hong Kong-BTS Trailer (United Front Games/Square Enix) - Director
2012 "Sleeping Dogs" Trailer Campaign (United Front Games/Square Enix) - Associate Creative Director
2011 "Prototype 2" Title Sequence/Daddy's Coming Home Trailer (Radical/Activision) - Director
2011 "Prototype 2" Web-of-Intrigue Cinematics (Radical/Activision) - Director
2011 "Mortal Kombat Legacy" Webisodes Series 1 (WB Interactive) - Motion Designer
2011 "Madden 12" Broadcast Package (EA Sports) - Director/Designer
2010 "SSX" Spike TV Video Game Awards CG Trailer (EA) - Director
2010 "Tron:Legacy" Cinematic (Propaganda Games) - Director
2010 "Deus Ex: Human Revolution" Title Sequence (Eidos/Square Enix) - Compositor
2010 "Deus Ex: Human Revolution" Cinematics (Eidos/Square Enix) - Motion Design Supervisor
2010 "FIFA 11" Launch Trailer (EA Sports) - Director
2010 "FIFA 11" TV Spot/Game Intro Cinematic (EA Sports) - Director
2010 "Madden 10" Cinematics/Boot Screens (EA Sports) - Motion Designer
2010 "Deus Ex: Human Revolution" Sarif Industries Trailer (Eidos/Square Enix) - Compositor
2010 "Deus Ex: Human Revolution" Game Trailers (Eidos/Square Enix) - Compositor/Motion Designer
2010 "NBA Elite 11" Launch Trailer (EA Sports) - Motion Designer Supervisor
2010 "Spider-Man Shattered Dimensions" (WB Interactive) - Post-Supervisor
2010 "Need For Speed: Hot Pursuit" Trailer/Logo (EA) - Motion Designer
2009 "Love" - Supervising Compositor (Film)
2009 "Riverworld" - Lead Compositor
2009 "The Stranger" - Visual Effects Supervisor
2009 "District 9" - Compositor (Film)
2009 "Need For Speed: Online" Trailer (EA) - Motion Designer
2008 "The White Crane Chronicles" - Lead Compositor
2008 "Hard Ride To Hell" - Supervising Compositor
2008 "Do You Know Me" - Lead Compositor
2007 "Flash Gordon" - Lead Compositor
2006 "Viva Pinata" Season 1 - Lead Compositor
2005 "Supernatural" Season 1 - Compositor
2005 "Killer Instinct" Season 1 - Compositor
2003 Bardel Entertainment Compositor on DVD features
2002 "The Dead Zone" Season 3 + 4 - Compositor



Portfolio:


2015 "Civilization: Beyond Earth" Rising Tide Trailer/Cinematic (Firaxis/2K Games)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
CG Production
CG Prologue Cinematic/Trailer

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2015 "Mortal Kombat X" CG Prologue Cinematic (NetherRealm/WB Interactive Entertainment)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
CG Production
Prologue Cinematic

*MORTAL KOMBAT and all related characters and elements are trademarks of and © Warner Bros. Ent. Inc.

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2015 "Praxis 17" CG Look Development (Waterproof Studios)
Role: Studio Creative Director/Lead Designer
Production by Waterproof Studios
CG Production
Studio Showcase Short

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2012 "Crysis 3" CG Prologue Cinematic (Crytek/EA)
Role: Studio Associate Creative Director/Project Director
Production by Goldtooth Creative
CG Production
CG Prologue Cinematic

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2011 "Prototype 2" Title Sequence/Daddy's Coming Home Trailer (Radical/Activision)
Role: Project Director
Production by Goldtooth Creative
Game Engine, CG, Live Action and Motion Design Production
Prologue Cinematic

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2014 "Civilization: Beyond Earth" The Chosen Trailer/Cinematic (Firaxis/2K Games)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
CG Production
Prologue Cinematic/Trailer

Back to Credits


 




2014 "Extraterrestrial" Film VFX (Pink Buffalo Films)
Role: Studio Creative Director/VFX Supervisor
Production by Waterproof Studios
VFX
104 VFX Shots

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2012 "Little Big Planet Karting" CG Cinematics (United Front Games/Sony)
Role: Studio Associate Creative Director/Project Director
Production by Goldtooth Creative
CG Production
Prologue/Epilogue Cinematics

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2013 "Shadow of the Beast" CG Launch Trailer (Heavy Spectrum/Sony)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
CG Production
Launch Trailer

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2016 "Battleborn" Story Trailer (Gearbox/2K Games)
Role: Studio Creative Director/Compositor
Production by Waterproof Studios
Game Engine Production
In-Engine Trailer
Studio Director: Matt Holdenried

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2015 "XCOM 2" Launch Trailer (Firaxis/2K Games)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
Game Engine Production
In-Engine Trailer

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2015 "XCOM 2" Cinematics (Firaxis/2K Games)
Role: Studio Creative Director
Production by Waterproof Studios
Game Engine Production
In-Engine Cinematics
Studio Director: Matt Holdenried

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2015 "Mortal Kombat X" Game Cinematics (NetherRealm/WB Interactive Entertainment)
Role: Studio Creative Director
Production by Waterproof Studios
Game Engine Production
140 Minutes of In-Engine Cinematics
Studio Director: Sean Horne

*MORTAL KOMBAT and all related characters and elements are trademarks of and © Warner Bros. Ent. Inc.

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2013 "Severe Red" Studio CG Short (Waterproof Studios)
Role: Studio Creative Director/Project Director
Production by Waterproof Studios
CG Production
Studio Short

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2012 "Sleeping Dogs" Story Trailer (United Front Games/Square Enix)
Role: Studio Associate Creative Director/Project Director
Production by Goldtooth Creative
Game Engine Production
In-Engine Trailer

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2012 "Sleeping Dogs" Hong Kong-BTS Trailer (United Front Games/Square Enix)
Role: Studio Associate Creative Director/Project Director
Production by Goldtooth Creative
Game Engine and Live Action Production
In-Engine/Live Action BTS Trailer

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2012 "Sleeping Dogs" Trailer Campaign (United Front Games/Square Enix)
Role: Studio Associate Creative Director/Project Director
Production by Goldtooth Creative
Game Engine, Live Action and CG Production
In-Engine/Live Action BTS/CG Trailers x 8


 

2012 "Sleeping Dogs" Cinematics (United Front Games/Square Enix)
Role: Studio Associate Creative Director/Co-Project Director
Production by Goldtooth Creative
Game Engine Production
75 Minutes of Cinematics


 




2011 "Prototype 2" Web-of-Intrigue Cinematics (Radical/Activision)
Role: Project Director
Production by Goldtooth Creative
Game Engine, CG, Live Action and Motion Design Production
57 Minutes of Cinematics

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2011 "Mortal Kombat Legacy" Webisodes Series 1 (WB Interactive Entertainment)
Role: Compositor and Motion Design Artist
Production by Goldtooth Creative
CG, Live Action and Motion Design Production
Webisodes

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2011 "Madden 12" Broadcast Package (EA Sports)
Role: Project Director/Designer
Production by Goldtooth Creative
Broadcast Package Motion Design Production
In-Engine

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2010 "SSX" Spike TV Video Game Awards CG Trailer (EA)
Role: Project Director
Creative by Goldtooth Creative, CG Production by Image Engine
CG Production
CG Trailer

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2010 "Deus Ex: Human Revolution" Titles Cinematic (Eidos/Square Enix)
Role: Compositor
Production by Goldtooth Creative
CG Production
CG Trailer

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2010 "FIFA 11" Launch Trailer (EA Sports)
Role: Project Co-Director/Co-Designer
Production by Goldtooth Creative
Game Engine and Motion Design Production
In-Engine Trailer

Back to Credits


 




2010 "FIFA 11" TV Spot/Game Intro Cinematic (EA Sports)
Role: Project Co-Director
Production by Goldtooth Creative
CG Production
CG Trailer/Prologue Cinematic

Back to Credits


 




2010 "Spider-Man Shattered Dimensions" Cinematics (WB Interactive Entertainment)
Role: Post Supervisor/Compositor
Production by Goldtooth Creative
CG and 2D Production
Cinematics

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2009 "District 9" - Feature Film (Sony)
Role: Compositor
Production by The Embassy
VFX

Back to Credits


 




2009 "Love" - Feature Film
Role: Supervising Compositor
Production by Five VFX
VFX

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2009 "Riverworld" MoW - Lead Compositor
2009 "The Stranger" - Visual Effects Supervisor
2008 "The White Crane Chronicles" - Lead Compositor
2008 "Hard Ride To Hell" - Supervising Compositor
2008 "Do You Know Me" - Lead Compositor
2007 "Flash Gordon" - Lead Compositor
2006 "Viva Pinata" Season 1 - Lead Compositor
2005 "Supernatural" Season 1 - Compositor
2005 "Killer Instinct" Season 1 - Compositor
2002 "The Dead Zone" Season 3 + 4 - Compositor
2003 Bardel Entertainment Compositor on DVD features

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Employment and Education:


Studio Creative Director and Project Director
Waterproof Studios
50 to 100 Employees CG Production Studio
Jan 2013 - Apr 2017

Associate Studio Creative Director and Project Director
Goldtooth Creative Agency
50 to 100 Employees CG Production Studio
Feb 2012 – Dec 2012

Project Director
Goldtooth Creative Agency
50 to 100 Employees CG Production Studio
Feb 2010 – Feb 2012

Compositing Supervisor
FiveVFX
25 to 50 Employees VFX Production Studio
Jun 2009 – Feb 2010

Compositor
The Embassy VFX
25 to 50 Employees VFX Production Studio
Mar 2009 – Jun 2009

Senior Motion Design Artist
Goldtooth Creative Agency
50 to 100 Employees CG Production Studio
Jan 2009 – Feb 2009

Lead Compositor
Five VFX
25 to 50 Employees VFX Production Studio
Jun 2007 – Dec 2008

Lead Compositor
Bardel Animation
500+ CG Animation Studio
Mar 2006 – May 2007

Compositor
Stargate Digital
25 to 50 Employees VFX Production Studio
Sept 2005 – Mar 2006

Compositor
Bardel Entertainment
500+ CG Animation Studio
Apr 2003 – Aug 2005

Account Executive/Coordinator
BBDO Vancouver/Whitehorse
50 to 100 Employees Advertising Agency
Jun 1996 – Feb 1998

Vancouver Film School
Diploma in New Media 2000

Sheridan College
Advertising Program 1996

University of Guelph
Bachelor of Arts (Honours) 1993


Images:


 

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